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发表于 2025-5-2 21:27:23
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[if]
[attack success]
1
[/if]
[then]
[target]
`enemy`-1
[add absolute damage]
`all`
`%`30
[/then]
[if]
[attack success]
1
[/if]
[then]
[target]
`myself`-1
[probability]
100
[stat by condition]
`skill cool time`
`%`-30
[/then]
基本属性不如加技能伤害 自己去改数值吧 |
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