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 楼主 |
发表于 2025-7-26 13:10:18
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function createPooledObjEff(obj, AniPath,XPos,YPos,ZPos,LayerType,Direction) 
{ 
if(!obj) return null 
local AniObj = sq_CreateAnimation("", AniPath) 
local AniPooledObj = sq_CreatePooledObject(AniObj, true) 
sq_SetCurrentDirection(AniPooledObj, Direction) 
AniPooledObj.setCurrentPos(XPos, YPos, ZPos) 
AniPooledObj = sq_SetEnumDrawLayer(AniPooledObj, LayerType) 
sq_AddObject(obj, AniPooledObj, OBJECTTYPE_DRAWONLY, false) 
return AniPooledObj 
} 
加了女鬼剑的一般都有这个函数,没加女鬼剑的把这个函数随便找个挂在的文件写上就行。 |   
 
 
 
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